Goal
In this project, I embarked on an experimental journey through the realm of 3D simulations, beginning with the transformation of simple 2D shapes into intricate 3D forms. This process involved converting basic geometric figures into dynamic three-dimensional structures, providing a foundational canvas for further exploration. The primary objective was to delve into the capabilities of 3D software, utilizing various simulations to manipulate these shapes, observing how they interact and transform under different conditions.
Deliverables
3D Renders